Field to Finish

Moderator: Carlson Support

Field to Finish

Postby Surveyor » Thu Feb 20, 2003 5:45 am

Hello, checking out the demo still....

When setting up your field to finish is there a way to get the point
descriptions to convert from your field code to your field code
descriptions? I am used to the software looking at the field code then
using a description from a field code table and actually assigning that
new description to the point when it is reduced. It appears that the
field to finish is intended to only draw symbols and lines? I would like
to be able to use a number in the field since that is the fastest, then
have the software decode the description when it is reduced. Is this
possible?

I have found that it is almost always better to have all of your
colors set to bylayer. Much easier to change later. Do you normally set
your colors, linetypes ect. ect. to bylayer and have your prototype
drawing already setup with the same layer names as your field to finish?
Seems like that would be better than having each object have it's own
settings (much harder to change later).

It seems that SurvCad sets up a seperate layer for point numbering,
elevations, descriptions, and symbols. This is very nice, but could be a
pain if you had many descriptions and wanted to turn all of the
descriptions on or off or worse yet turn all of the annotation off. Is
there any tools to do this, or do you need to manually turn all
annotation off but elevations, then save a layer state called
"elevations only", "pnt num and elev" ect. ect.
Hope these don't sound like dumb questions, I'm typing as fast as I
can so that I can go home. Thanks again, JRL
Surveyor
 

Re: Field to Finish

Postby R.K. McSwain » Thu Feb 20, 2003 6:19 am

"Surveyor" <surveyor@yifan.net> wrote in message news:3E542519.4010807@yifan.net...
Hello, checking out the demo still....

When setting up your field to finish is there a way to get the point
descriptions to convert from your field code to your field code
descriptions? I am used to the software looking at the field code then
using a description from a field code table and actually assigning that
new description to the point when it is reduced. It appears that the
field to finish is intended to only draw symbols and lines? I would like
to be able to use a number in the field since that is the fastest, then
have the software decode the description when it is reduced. Is this
possible?

Yes, take one of your CRD files that has the numeric codes and set it current. Open Field to Finish, choose the "Code Table by CRD" button - then select New, and give it a file name. This creates a new .FLD file containing all the codes found in your CRD file.

I have found that it is almost always better to have all of your
colors set to bylayer. Much easier to change later. Do you normally set
your colors, linetypes ect. ect. to bylayer and have your prototype
drawing already setup with the same layer names as your field to finish?
Seems like that would be better than having each object have it's own
settings (much harder to change later).

It's totally up to the user. If you want to use Bylayer for colors and linetypes, no problem.

It seems that SurvCad sets up a seperate layer for point numbering,
elevations, descriptions, and symbols. This is very nice, but could be a
pain if you had many descriptions and wanted to turn all of the
descriptions on or off or worse yet turn all of the annotation off. Is
there any tools to do this, or do you need to manually turn all
annotation off but elevations, then save a layer state called
"elevations only", "pnt num and elev" ect. ect.
Hope these don't sound like dumb questions, I'm typing as fast as I
can so that I can go home. Thanks again, JRL

Look for the setting called "Separate Layers" - experiment with this set to "Both".


----------------------
Randall McSwain
Carlson Software
R.K. McSwain
 

Re: Field to Finish

Postby Jason Bly » Tue Feb 25, 2003 3:40 am

I have my own symbols that I'd like to be drawn through F2F. I can't seem to
find it in the book, but I think I remember that any blocks that the user
wants to use as a Survcadd "point" must have the block named with a prefix
of "SPT*" and placed in the SUP directory, Is that true? (ex. Sanitary
manhole block named SMH needs to be called SPTSMH).

Can I have Survcadd place a symbol (SPT2) and place my own block at the same
position? How?

Do all symbols in F2F get scaled based on drawing setup and symbol scale
factor or can I place a symbol into a drawing at 1:1 no matter what scale I
have the drawing set up as?

We have an old program called AT-LAST that ran in R12 Dos that would create
a spot shot "x" and it's corresponding elevation as text for all appropriate
points. Hard surface shots (Asphalt, concrete, walls, etc) had precision to
two decimal places and soft surface shots (Ground) had a precision to one
decimal place. Is there a way to have F2F or another Survcadd routine do
this?

Jason


"Surveyor" <surveyor@yifan.net> wrote in message
news:3E542519.4010807@yifan.net...
Hello, checking out the demo still....

When setting up your field to finish is there a way to get the point
descriptions to convert from your field code to your field code
descriptions? I am used to the software looking at the field code then
using a description from a field code table and actually assigning that
new description to the point when it is reduced. It appears that the
field to finish is intended to only draw symbols and lines? I would like
to be able to use a number in the field since that is the fastest, then
have the software decode the description when it is reduced. Is this
possible?

I have found that it is almost always better to have all of your
colors set to bylayer. Much easier to change later. Do you normally set
your colors, linetypes ect. ect. to bylayer and have your prototype
drawing already setup with the same layer names as your field to finish?
Seems like that would be better than having each object have it's own
settings (much harder to change later).

It seems that SurvCad sets up a seperate layer for point numbering,
elevations, descriptions, and symbols. This is very nice, but could be a
pain if you had many descriptions and wanted to turn all of the
descriptions on or off or worse yet turn all of the annotation off. Is
there any tools to do this, or do you need to manually turn all
annotation off but elevations, then save a layer state called
"elevations only", "pnt num and elev" ect. ect.
Hope these don't sound like dumb questions, I'm typing as fast as I
can so that I can go home. Thanks again, JRL
Jason Bly
 

Re: Field to Finish

Postby R.K. McSwain » Tue Feb 25, 2003 5:53 am

"Jason Bly" <jbly@marshandlegge.com> wrote in message news:b3e6vu$o09$1@update.carlsonsw.com...
I have my own symbols that I'd like to be drawn through F2F. I can't seem to
find it in the book, but I think I remember that any blocks that the user
wants to use as a Survcadd "point" must have the block named with a prefix
of "SPT*" and placed in the SUP directory, Is that true? (ex. Sanitary
manhole block named SMH needs to be called SPTSMH).


Starting with the CES version, symbols can have any name and be located in any directory. Use the command "Edit Symbol Library" to add and organize symbols.

Can I have Survcadd place a symbol (SPT2) and place my own block at the same
position? How?

Not currently. This is something that has been asked for, but frankly not enough. It probably will not be in the next version either. You could merge SPT2 and your symbol, but you would have to do that for each desired combination of symbols.

Do all symbols in F2F get scaled based on drawing setup and symbol scale
factor or can I place a symbol into a drawing at 1:1 no matter what scale I
have the drawing set up as?

Each F2F code has it's own scaling factor. This value is multiplied by the horizontal scale set in drawing setup. You could set the scaling factor of one of more codes to be 1/50 (or whatever the hz scale might be)


We have an old program called AT-LAST that ran in R12 Dos that would create
a spot shot "x" and it's corresponding elevation as text for all appropriate
points. Hard surface shots (Asphalt, concrete, walls, etc) had precision to
two decimal places and soft surface shots (Ground) had a precision to one
decimal place. Is there a way to have F2F or another Survcadd routine do
this?


Where do you want these spot elevations? Along a centerline or picked points? If so, look at the Spot Elevations command (DTM module, Site menu).


Jason
R.K. McSwain
 

Re: Field to Finish

Postby Jason Bly » Tue Feb 25, 2003 6:04 pm

Where do you want these spot elevations? Along a centerline or picked
points? If so, look at the Spot Elevations command (DTM module, Site menu).:


I'm looking for a spot elevation for certain points on that particular
point. For instance, a ground shot would have a spot elevation (0.1
precision), edge of pavement would have a spot elevation (0.01 precision),
top of walls would have a spot elevation (0.01 precision) and things such as
manholes (it would be labeled with tops and inverts, not as a spot
elevation), trees, and fence lines won't have a spot elevations. Within DTM,
it appears that it is looking for a GRD or FLT file, which I don't have or
want to create everytime I want spot shots. Couldn't something be placed in
F2F that asks if user would like a spot elevation labeled as text and what
layer to place spot elevation on?

What does everyone else do that wants a spot elevation on a plan of a field
read shot?

Can I have Survcadd place a symbol (SPT2) and place my own block at the
same position? How?
Not currently. This is something that has been asked for, but frankly not
enough. It probably will not be in the next version either. You could merge

SPT2 and your symbol, but you would have to do that for each desired
combination of symbols:
Do all symbols in F2F get scaled based on drawing setup and symbol scale
factor or can I place a symbol into a drawing at 1:1 no matter what scale I

have the drawing set up as?
Each F2F code has it's own scaling factor. This value is multiplied by the
horizontal scale set in drawing setup. You could set the scaling factor of

one of more codes to be 1/50 (or whatever the hz scale might be):

I just think symbols should be drawn 1:1 and the reason for placing a symbol
and my own block is so that I can scale the point without messing up my
symbol size. When you draw a manhole, the user should want to know how much
room they have to clear the manhole, if it's drawn 1:1 they will. I actually
had a problem with a existing manhole that hit too close to a proposed curb
line. The problem was resolved and I should have looked closer to the
perpendicular distance from the manhole to the curb line, but if it was
drawn at its actual size I could have seen it more clearly. Just my two
cents.
Jason Bly
 

Re: Field to Finish

Postby Nava Ran » Tue Feb 25, 2003 6:56 pm

After you add your symbols using Edit Symbol Library:
Points>Draw-Locate Points>Symbol Name
Choose SPT2, choose only symbol and Draw All to place SPT2
In [Field to Finish] window press <Edit>
In [Edit Field Code Definition] window
Press <Set Symbol> and choose your own symbol,
type Symbol Size and define the precision as you want.
Hope this helps,

Harry Ran

"Jason Bly" <jbly@marshandlegge.com> wrote in message
news:b3e6vu$o09$1@update.carlsonsw.com...
I have my own symbols that I'd like to be drawn through F2F. I can't seem
to
find it in the book, but I think I remember that any blocks that the user
wants to use as a Survcadd "point" must have the block named with a prefix
of "SPT*" and placed in the SUP directory, Is that true? (ex. Sanitary
manhole block named SMH needs to be called SPTSMH).

Can I have Survcadd place a symbol (SPT2) and place my own block at the
same
position? How?

Do all symbols in F2F get scaled based on drawing setup and symbol scale
factor or can I place a symbol into a drawing at 1:1 no matter what scale
I
have the drawing set up as?

We have an old program called AT-LAST that ran in R12 Dos that would
create
a spot shot "x" and it's corresponding elevation as text for all
appropriate
points. Hard surface shots (Asphalt, concrete, walls, etc) had precision
to
two decimal places and soft surface shots (Ground) had a precision to one
decimal place. Is there a way to have F2F or another Survcadd routine do
this?

Jason


"Surveyor" <surveyor@yifan.net> wrote in message
news:3E542519.4010807@yifan.net...
Hello, checking out the demo still....

When setting up your field to finish is there a way to get the point
descriptions to convert from your field code to your field code
descriptions? I am used to the software looking at the field code then
using a description from a field code table and actually assigning that
new description to the point when it is reduced. It appears that the
field to finish is intended to only draw symbols and lines? I would like
to be able to use a number in the field since that is the fastest, then
have the software decode the description when it is reduced. Is this
possible?

I have found that it is almost always better to have all of your
colors set to bylayer. Much easier to change later. Do you normally set
your colors, linetypes ect. ect. to bylayer and have your prototype
drawing already setup with the same layer names as your field to finish?
Seems like that would be better than having each object have it's own
settings (much harder to change later).

It seems that SurvCad sets up a seperate layer for point numbering,
elevations, descriptions, and symbols. This is very nice, but could be a
pain if you had many descriptions and wanted to turn all of the
descriptions on or off or worse yet turn all of the annotation off. Is
there any tools to do this, or do you need to manually turn all
annotation off but elevations, then save a layer state called
"elevations only", "pnt num and elev" ect. ect.
Hope these don't sound like dumb questions, I'm typing as fast as I
can so that I can go home. Thanks again, JRL


Nava Ran
 

Re: Field to Finish

Postby Jason Bly » Tue Feb 25, 2003 7:21 pm

Basically, I prefer the point to go to one layer and the symbol another.

Sanitary manhole - SPT2 point goes to XP-SAN and SMH symbol goes to UTIL-SAN
Water Meter - SPT2 point goes to XP-WATER and WM symbol goes to UTIL-WATER
Power Pole - SPT2 point goes to XP-ELEC and PP symbol goes to UTIL-ELEC

Jason


"Nava Ran" <navaran@zahav.net.il> wrote in message
news:b3fsm9$1lq$1@update.carlsonsw.com...
After you add your symbols using Edit Symbol Library:
Points>Draw-Locate Points>Symbol Name
Choose SPT2, choose only symbol and Draw All to place SPT2
In [Field to Finish] window press <Edit
In [Edit Field Code Definition] window
Press <Set Symbol> and choose your own symbol,
type Symbol Size and define the precision as you want.
Hope this helps,

Harry Ran

"Jason Bly" <jbly@marshandlegge.com> wrote in message
news:b3e6vu$o09$1@update.carlsonsw.com...
I have my own symbols that I'd like to be drawn through F2F. I can't
seem
to
find it in the book, but I think I remember that any blocks that the
user
wants to use as a Survcadd "point" must have the block named with a
prefix
of "SPT*" and placed in the SUP directory, Is that true? (ex. Sanitary
manhole block named SMH needs to be called SPTSMH).

Can I have Survcadd place a symbol (SPT2) and place my own block at the
same
position? How?

Do all symbols in F2F get scaled based on drawing setup and symbol scale
factor or can I place a symbol into a drawing at 1:1 no matter what
scale
I
have the drawing set up as?

We have an old program called AT-LAST that ran in R12 Dos that would
create
a spot shot "x" and it's corresponding elevation as text for all
appropriate
points. Hard surface shots (Asphalt, concrete, walls, etc) had precision
to
two decimal places and soft surface shots (Ground) had a precision to
one
decimal place. Is there a way to have F2F or another Survcadd routine do
this?

Jason


"Surveyor" <surveyor@yifan.net> wrote in message
news:3E542519.4010807@yifan.net...
Hello, checking out the demo still....

When setting up your field to finish is there a way to get the
point
descriptions to convert from your field code to your field code
descriptions? I am used to the software looking at the field code then
using a description from a field code table and actually assigning
that
new description to the point when it is reduced. It appears that the
field to finish is intended to only draw symbols and lines? I would
like
to be able to use a number in the field since that is the fastest,
then
have the software decode the description when it is reduced. Is this
possible?

I have found that it is almost always better to have all of your
colors set to bylayer. Much easier to change later. Do you normally
set
your colors, linetypes ect. ect. to bylayer and have your prototype
drawing already setup with the same layer names as your field to
finish?
Seems like that would be better than having each object have it's
own
settings (much harder to change later).

It seems that SurvCad sets up a seperate layer for point numbering,
elevations, descriptions, and symbols. This is very nice, but could be
a
pain if you had many descriptions and wanted to turn all of the
descriptions on or off or worse yet turn all of the annotation off. Is
there any tools to do this, or do you need to manually turn all
annotation off but elevations, then save a layer state called
"elevations only", "pnt num and elev" ect. ect.
Hope these don't sound like dumb questions, I'm typing as fast as I
can so that I can go home. Thanks again, JRL




Jason Bly
 

Re: Field to Finish

Postby R.K. McSwain » Tue Feb 25, 2003 8:31 pm

I just think symbols should be drawn 1:1


I misunderstood. Look for the "Unit Symbol" toggle in F2F. When checked, the symbol will be inserted without scaling.
R.K. McSwain
 

Re: Field to Finish

Postby Jason Bly » Wed Feb 26, 2003 2:35 am

I need to do some experimenting, but one quick question that might keep from
searching around.

Can I use F2F to insert a symbol that isn't a point?

I was thinking of possibly having 2 FLD files and processing the CRD file
twice to get points on one layer, then processing it again to put the symbol
on another. I think I might be able to do something similar with the spot
elevations I want, by having it separate point layers and creating another
layer to remain thawed and on showing the codes that I want to have
displaying an elevation. I'm not sure if what I'm thinking will work, but
I'll see what I can come up with.

Jason

"R.K. McSwain" <rmcswain@carlsonsw.com> wrote in message
news:b3g28a$3cm$1@update.carlsonsw.com...
I just think symbols should be drawn 1:1


I misunderstood. Look for the "Unit Symbol" toggle in F2F. When checked, the
symbol will be inserted without scaling.
Jason Bly
 

Re: Field to Finish

Postby Jason Bly » Wed Feb 26, 2003 2:48 am

Can I have Survcadd place a symbol (SPT2) and place my own block at the
same position? How?
Not currently. This is something that has been asked for, but frankly not
enough. It probably will not be in the next version either. You could merge

SPT2 and your symbol, but you would have to do that for each desired
combination of symbols.

Survcadd does have a Distinct Point Layer option to put linework on one
layer and the point on another. Whoever came up with that idea should have
thought users might want the block symbol on a distinct layer as well. I
think it should be an option that should be added to F2F.
Jason Bly
 

Re: Field to Finish

Postby R.K. McSwain » Wed Feb 26, 2003 4:25 am

Survcadd does have a Distinct Point Layer option to put linework on one
layer and the point on another. Whoever came up with that idea should have
thought users might want the block symbol on a distinct layer as well. I
think it should be an option that should be added to F2F.


What I'm thinking of and what has been discussed is having an optional "Second Symbol" field for each code. This would allow you to specify 2 symbols to be inserted for each point. (Say maybe SPT2 and your own block)
R.K. McSwain
 

Re: Field to Finish

Postby R.K. McSwain » Wed Feb 26, 2003 4:26 am

"Jason Bly" <jbly@marshandlegge.com> wrote

Can I use F2F to insert a symbol that isn't a point?


No, but you can use the "Insert Symbols" command to do this.
R.K. McSwain
 

Re: Field to Finish

Postby Nava Ran » Wed Feb 26, 2003 6:01 pm

I have sent to your email jb.zip(jb.dwg+jb.crd)
The precision for SMH is 2 decimal places and for PP is 1 decimal place.
Let me know if this is what you are looking for.

Harry Ran

"Jason Bly" <jbly@marshandlegge.com>
news:b3fu5d$23o$1@update.carlsonsw.com...
Basically, I prefer the point to go to one layer and the symbol another.

Sanitary manhole - SPT2 point goes to XP-SAN and SMH symbol goes to
UTIL-SAN
Water Meter - SPT2 point goes to XP-WATER and WM symbol goes to UTIL-WATER
Power Pole - SPT2 point goes to XP-ELEC and PP symbol goes to UTIL-ELEC

Jason


"Nava Ran" <navaran@zahav.net.il> wrote in message
news:b3fsm9$1lq$1@update.carlsonsw.com...
After you add your symbols using Edit Symbol Library:
Points>Draw-Locate Points>Symbol Name
Choose SPT2, choose only symbol and Draw All to place SPT2
In [Field to Finish] window press <Edit
In [Edit Field Code Definition] window
Press <Set Symbol> and choose your own symbol,
type Symbol Size and define the precision as you want.
Hope this helps,

Harry Ran

"Jason Bly" <jbly@marshandlegge.com> wrote in message
news:b3e6vu$o09$1@update.carlsonsw.com...
I have my own symbols that I'd like to be drawn through F2F. I can't
seem
to
find it in the book, but I think I remember that any blocks that the
user
wants to use as a Survcadd "point" must have the block named with a
prefix
of "SPT*" and placed in the SUP directory, Is that true? (ex. Sanitary
manhole block named SMH needs to be called SPTSMH).

Can I have Survcadd place a symbol (SPT2) and place my own block at
the
same
position? How?

Do all symbols in F2F get scaled based on drawing setup and symbol
scale
factor or can I place a symbol into a drawing at 1:1 no matter what
scale
I
have the drawing set up as?

We have an old program called AT-LAST that ran in R12 Dos that would
create
a spot shot "x" and it's corresponding elevation as text for all
appropriate
points. Hard surface shots (Asphalt, concrete, walls, etc) had
precision
to
two decimal places and soft surface shots (Ground) had a precision to
one
decimal place. Is there a way to have F2F or another Survcadd routine
do
this?

Jason


"Surveyor" <surveyor@yifan.net> wrote in message
news:3E542519.4010807@yifan.net...
Hello, checking out the demo still....

When setting up your field to finish is there a way to get the
point
descriptions to convert from your field code to your field code
descriptions? I am used to the software looking at the field code
then
using a description from a field code table and actually assigning
that
new description to the point when it is reduced. It appears that the
field to finish is intended to only draw symbols and lines? I would
like
to be able to use a number in the field since that is the fastest,
then
have the software decode the description when it is reduced. Is this
possible?

I have found that it is almost always better to have all of your
colors set to bylayer. Much easier to change later. Do you normally
set
your colors, linetypes ect. ect. to bylayer and have your prototype
drawing already setup with the same layer names as your field to
finish?
Seems like that would be better than having each object have it's
own
settings (much harder to change later).

It seems that SurvCad sets up a seperate layer for point
numbering,
elevations, descriptions, and symbols. This is very nice, but could
be
a
pain if you had many descriptions and wanted to turn all of the
descriptions on or off or worse yet turn all of the annotation off.
Is
there any tools to do this, or do you need to manually turn all
annotation off but elevations, then save a layer state called
"elevations only", "pnt num and elev" ect. ect.
Hope these don't sound like dumb questions, I'm typing as fast as
I
can so that I can go home. Thanks again, JRL






Nava Ran
 

Re: Field to Finish

Postby Jason Bly » Thu Feb 27, 2003 4:26 am

That's what I'm looking for.


"R.K. McSwain" <rmcswain@carlsonsw.com> wrote in message
news:b3gu0b$cff$1@update.carlsonsw.com...
Survcadd does have a Distinct Point Layer option to put linework on one
layer and the point on another. Whoever came up with that idea should have
thought users might want the block symbol on a distinct layer as well. I
think it should be an option that should be added to F2F.


What I'm thinking of and what has been discussed is having an optional
"Second Symbol" field for each code. This would allow you to specify 2
symbols to be inserted for each point. (Say maybe SPT2 and your own block)
Jason Bly
 


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